mospoly-helper/game/code/main.py
2025-05-05 16:34:02 +03:00

39 lines
1 KiB
Python

import sys
from data import *
from level import Level
class Game:
def __init__(self):
pygame.init()
self.screen = pygame.display.set_mode((WIDTH, HEIGTH))
pygame.display.set_caption('Dormitorium')
self.clock = pygame.time.Clock()
self.level = Level()
main_sound = pygame.mixer.Sound('../data/audio/main.wav')
main_sound.set_volume(0.3)
main_sound.play(loops=-1)
def run(self):
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
sys.exit()
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_ESCAPE:
pygame.quit()
sys.exit()
self.screen.fill('black')
self.level.run()
pygame.display.update()
self.clock.tick(FPS)
if __name__ == '__main__':
game = Game()
game.run()