From 82c0587d6d0b89f0f74bfa940ec444ecca501aa2 Mon Sep 17 00:00:00 2001 From: Egor Deev <67710823+IGlek@users.noreply.github.com> Date: Wed, 2 Mar 2022 17:11:49 +0700 Subject: [PATCH] Delete camera.py --- code/camera.py | 19 ------------------- 1 file changed, 19 deletions(-) delete mode 100644 code/camera.py diff --git a/code/camera.py b/code/camera.py deleted file mode 100644 index b95c9fc..0000000 --- a/code/camera.py +++ /dev/null @@ -1,19 +0,0 @@ -import pygame - - -class Camera(pygame.sprite.Group): - def __init__(self): - super().__init__() - self.screen = pygame.display.get_surface() # ПОЛУЧЕНИЕ ЭКРАНА - self.w_half = self.screen.get_size()[0] // 2 # ПОЛОВИНА ШИРИНЫ - self.h_half = self.screen.get_size()[1] // 2 # ПОЛОВИНА ВЫСОТЫ - self.atone = pygame.math.Vector2() # ПОЗИЦИЯ КАМЕРЫ - - def picture(self, player): - # ПОЛУЧЕНИЕ ПОЗИЦИИ ИГРОКА - self.atone.x = player.rect.centerx - self.w_half - self.atone.y = player.rect.centery - self.h_half - - for sprite in sorted(self.sprites(), key=lambda sprite: sprite.rect.centery): - atone_pos = sprite.rect.topleft - self.atone - self.screen.blit(sprite.image, atone_pos) # ОТРИСОВКА