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pixel_gamble/.github/workflows/release.yml

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name: Release
on:
push:
tags: ["v*"]
workflow_dispatch:
inputs:
tag:
description: "Тег релиза, файлы которого пересобрать"
required: true
jobs:
build:
strategy:
matrix:
include:
- os: windows-latest
file: PixelGamble-windows.exe
- os: ubuntu-22.04 # старая glibc — файл запустится и на системах постарше
file: PixelGamble-linux.tar.gz
runs-on: ${{ matrix.os }}
permissions:
contents: write
steps:
- uses: actions/checkout@v4
with:
ref: ${{ inputs.tag || github.ref }}
- uses: actions/setup-python@v5
with:
python-version: "3.12"
- run: pip install -r requirements.txt pyinstaller pillow
- name: Иконка из портрета героя
run: python -c "from PIL import Image; Image.open('game/assets/images/chars/player_face.png').resize((256, 256), Image.NEAREST).save('icon.ico')"
- name: Сборка в один файл
run: pyinstaller --onefile --windowed --name PixelGamble --icon icon.ico --add-data "game/assets:assets" game/main.py
- name: Упаковка (Windows)
if: runner.os == 'Windows'
run: Move-Item dist/PixelGamble.exe ${{ matrix.file }}
- name: Упаковка (Linux)
if: runner.os == 'Linux'
run: tar -czf ${{ matrix.file }} -C dist PixelGamble
- name: Файл в релиз
env:
GH_TOKEN: ${{ github.token }}
run: gh release upload "${{ inputs.tag || github.ref_name }}" ${{ matrix.file }} --clobber