mirror of
https://github.com/EDeev/pixel_gamble.git
synced 2026-10-07 23:49:29 +03:00
- 10 волн, 5 видов врагов со своим поведением и босс в три фазы - меч, копьё и посох, 11 улучшений между волнами, опыт и уровни - меню, пауза, настройки, итоги партии и рекорд, русский и английский - мир 480×270 с масштабированием, интерфейс в 960×540, скорости от dt - асинхронный цикл: та же игра в браузере через pygbag - тесты без окна, автоигрок, CI, релизы exe/Linux, GitHub Pages - README на двух языках; исходная версия — релиз v1.0.0
445 lines
13 KiB
Cheetah
445 lines
13 KiB
Cheetah
<html lang="en-us"><script src="{{cookiecutter.cdn}}pythons.js" type=module id="site" data-python="python{{cookiecutter.PYBUILD}}" data-LINES=42 data-COLUMNS=132 data-os="vtx,snd,gui" async defer>#<!--
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# Шаблон pygbag 0.9.3 (по умолчанию) с правками Pixel Gamble: тёмный фон, чёткие пиксели, стиль загрузки.
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print("""
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Loading {{cookiecutter.title}} from {{cookiecutter.archive}}.apk
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Pygbag Version : {{cookiecutter.version}}
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Template Version : 0.9.3
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Python : {{cookiecutter.PYBUILD}}
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CDN URL : {{cookiecutter.cdn}}
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Screen : {{cookiecutter.width}}x{{cookiecutter.height}}
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Title : {{cookiecutter.title}}
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Folder : {{cookiecutter.directory}}
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Authors : {{cookiecutter.authors}}
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SPDX-License-Identifier: {{cookiecutter.spdx}}
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""")
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import sys
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import asyncio
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import platform
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import json
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from pathlib import Path
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# do not rename
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async def custom_site():
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import embed
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platform.document.body.style.background = "#1a141c"
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platform.window.transfer.hidden = true
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platform.window.canvas.style.visibility = "visible"
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bundle = "{{cookiecutter.archive}}"
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# the C or js loader could do that but be explicit.
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appdir = Path(f"/data/data/{bundle}") # /data/data/{{cookiecutter.archive}}
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appdir.mkdir()
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# unpack filesystem from compressed archive into work dir
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if platform.window.location.host.find('.itch.zone')>0:
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import zipfile
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async with platform.fopen("{{cookiecutter.archive}}.apk", "rb") as archive:
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with zipfile.ZipFile(archive) as zip_ref:
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zip_ref.extractall(appdir.as_posix())
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else:
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import tarfile
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async with platform.fopen("{{cookiecutter.archive}}.tar.gz", "rb") as archive:
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tar = tarfile.open(fileobj=archive, mode="r:gz")
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tar.extractall(path=appdir.as_posix(), filter='tar')
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tar.close()
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# preloader will change to work dir and prepend it to sys.path
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platform.run_main(PyConfig, loaderhome= appdir / "assets", loadermain=None)
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# wait preloading complete : that includes images and wasm compilation of bundled modules
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while embed.counter()<0:
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await asyncio.sleep(.1)
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main = appdir / "assets" / "main.py"
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# TODO: test for window.webkitAudioContext and block aio loop until gesture if accessing media manager play
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# before a gesture is recorded ( touch or click )
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# test/wait user media interaction
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if not platform.window.MM.UME:
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# now that apk is mounted we have access to font cache
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# but we need to fill __file__ that is not yet set
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__import__(__name__).__file__ = main
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# now make a prompt
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msg = "Ready to start ! Please click/touch page"
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platform.window.infobox.innerText = msg
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print("\n"*4, f" * Waiting for media user engagement. {msg} *" , "\n"*4)
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while not platform.window.MM.UME:
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await asyncio.sleep(.1)
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# start async top level machinery if not started and add a console in any case if requested.
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await TopLevel_async_handler.start_toplevel(platform.shell, console=window.python.config.debug)
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# now that apk is mounted we have access to font cache
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# but we need to fill __file__/__name__ that are not yet set
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__import__(__name__).__file__ = main
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def ui_callback(pkg):
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platform.window.infobox.innerText = f"installing {pkg}"
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await shell.source(main, callback=ui_callback)
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# if you don't reach that step
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# your main.py has an infinite sync loop somewhere !
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platform.window.infobox.style.display = "none"
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platform.window.config.gui_divider = 1
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platform.window.window_resize()
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print("default.tmpl: done")
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shell.interactive()
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asyncio.run( custom_site() )
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# BEGIN BLOCK
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#
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# now this is the html part you can (and should) customize
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# It is not mandatory : pygame-script when it reads the first line (also called
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# shebang ) of above code create absolute minimal widget set
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# required for running with default rules
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#
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# do not alter that comment block it is separating python code from html code
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# =============================================================================
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# --></script><head><!--
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//=============================================================================
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//
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//
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//
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//
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//
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//
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//
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{%- if cookiecutter.comment != "" -%}
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{{cookiecutter.comment}}
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{% endif %}
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--><script type="application/javascript">
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// END BLOCK
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// this dict is available under PyConfig.config from __main__
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config = {
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xtermjs : "{{cookiecutter.xtermjs}}" ,
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_sdl2 : "canvas",
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user_canvas : 0,
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user_canvas_managed : 0,
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gui_divider : 2,
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ume_block : {{cookiecutter.ume_block}},
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can_close : {{cookiecutter.can_close}},
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archive : "{{cookiecutter.archive}}",
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gui_debug : 2,
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cdn : "{{cookiecutter.cdn}}",
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autorun : {{cookiecutter.autorun}},
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PYBUILD : "{{cookiecutter.PYBUILD}}",
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fb_ar : 1.77,
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fb_width : "{{cookiecutter.width}}",
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fb_height : "{{cookiecutter.height}}"
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}
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function show_infobox() {
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infobox.style.display = "block";
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// Measure box
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const w = infobox.offsetWidth;
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const h = infobox.offsetHeight;
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// Center in viewport
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const left = (window.innerWidth - w) / 2;
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const top = (window.innerHeight - h) / 2;
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infobox.style.left = left + "px";
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infobox.style.top = top + "px";
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}
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</script>
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<title>{{cookiecutter.title}}</title>
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<meta charset="UTF-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta name="viewport" content="height=device-height, initial-scale=1.0">
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<meta name="mobile-web-app-capable" content="yes">
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<meta name="apple-mobile-web-app-capable" content="yes"/>
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<link rel="icon" type="image/png" href="favicon.png" sizes="16x16">
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<style>
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#status {
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display: inline-block;
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vertical-align: top;
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margin-top: 20px;
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margin-left: 30px;
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font-weight: bold;
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color: rgb(120, 120, 120);
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}
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#progress {
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height: 20px;
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width: 300px;
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}
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#infobox {
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position: fixed; /* center relative to viewport */
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background: #2c2028;
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color: #ffd65c;
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font-family: monospace;
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font-weight: bold;
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border: 3px solid #5c4046;
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border-radius: 6px;
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padding: 12px 24px;
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/* display: none; */
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z-index: 999999;
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}
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div.emscripten { text-align: center; }
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div.emscripten_border { border: 1px solid black; }
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div.thick_border { border: 4px solid black; }
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/* the canvas *must not* have any border or padding, or mouse coords will be wrong */
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/* average size of droid screen 470dp x 320dp */
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canvas.emscripten {
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image-rendering: pixelated;
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image-rendering: crisp-edges;
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border: 0px none;
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background-color: transparent;
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/* кадр 16:9 вписывается в окно без искажений (pygbag ставит размеры сам — перебиваем) */
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width: min(100vw, calc(100vh * 16 / 9)) !important;
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height: min(100vh, calc(100vw * 9 / 16)) !important;
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z-index: 5;
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padding: 0;
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margin: 0 auto;
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position: absolute;
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top: 0;
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bottom: 0;
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left: 0;
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right: 0;
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}
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body {
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font-family: arial;
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margin: 0;
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padding: none;
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background-color: #1a141c;
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}
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.topright{
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position:absolute;
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top:0px;
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right:0px;
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}
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.bottomright {
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position:absolute;
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top: 40%;
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right: 0px;
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}
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.center {
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display: flex;
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align-items: center;
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justify-content: center;
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}
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.trinfo{
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position: relative;
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right: 0px;
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border: 1px solid black;
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}
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.framed{
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position: relative;
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top: 150px;
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right: 10px;
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border: 1px solid black;
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}
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</style>
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<script>
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/*
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if (navigator.serviceWorker)
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navigator.serviceWorker.register("{{cookiecutter.cdn}}pygbag{{cookiecutter.version}}.js")
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else
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console.warn("Service workers not supported")
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*/
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</script>
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<script src="{{cookiecutter.cdn}}/browserfs.min.js"></script>
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</head>
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<body>
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<div id="transfer" align=center>
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<!-- <div class="spinner" id='spinner'></div> -->
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<div class="emscripten" id="status">Downloading...</div>
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<div class="emscripten">
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<progress value="0" max="100" id="progress"></progress>
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</div>
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</div>
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<canvas class="emscripten" id="canvas"
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width="1px"
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height="1px"
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oncontextmenu="event.preventDefault()" tabindex=1>
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</canvas>
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<canvas class="emscripten" id="canvas3d"
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width="{{cookiecutter.width}}px"
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height="{{cookiecutter.height}}px"
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oncontextmenu="event.preventDefault()" tabindex=1 hidden>
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</canvas>
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<div id="infobox">Loading, please wait ...</div>
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<div id=html></div>
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<div id=crt class=bottomright >
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<div id="system" hidden>
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<div class="button-container">
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<button id="aiostop" disabled>AIO ⏏︎</button>
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<button id="aiopaused_true" disabled>AIO ■</button>
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<button id="aiopaused_false" disabled>AIO ▶</button>
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<button id="pygame_mixer_music_pause" disabled>Music ■</button>
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</div>
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<div class="button-container">
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<div id=load_min>min</div>
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<div id=load_avg>avg</div>
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<div id=load_max>max</div>
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<button id="load_rst" disabled>RESET</button>
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</div>
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<div id="level">(battery level unknown)</div>
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<div id="stateBattery">(charging state unknown)</div>
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</div>
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<div id=box class="emscripten_border" hidden=true>
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<div id="info" class="trinfo"></div>
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<iframe id="iframe" class="framed" name="iframe"
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width="470px" height="90%"
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allowtransparency="true"
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style="z-index: 10;"
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style="background: #FFFFFF;"
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frameborder="1"
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allowfullscreen="true"
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webkitallowfullscreen="true"
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msallowfullscreen="true"
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mozallowfullscreen="true"
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sandbox="allow-same-origin allow-top-navigation allow-scripts allow-pointer-lock"
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allow="autoplay; fullscreen *; geolocation; microphone; camera; midi; monetization; xr-spatial-tracking; gamepad; gyroscope; accelerometer; xr; cross-origin-isolated"
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src="{{cookiecutter.cdn}}empty.html"
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scrolling="yes">
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</iframe>
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</div>
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</div>
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<div id="dlg" hidden>
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<input type="file" id="dlg_multifile" multiple accept="image/*">
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<label for="dlg_multifile">Select files</label>
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</div>
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<div id="pyconsole">
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<div id="terminal" tabIndex=1 align="left"></div>
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</div>
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<script type="application/javascript">
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globalThis.__canvas_resized = (self, ecw, ech) => {
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console.warn("TODO: panda3d canvas monitor", self, ecw, ech)
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}
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async function custom_onload(debug_hidden) {
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// this is called before anything python is loaded
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// make your js customization here
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console.log(__FILE__, "custom_onload")
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pyconsole.hidden = debug_hidden
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system.hidden = debug_hidden
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transfer.hidden = debug_hidden
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info.hidden = debug_hidden
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box.hidden = debug_hidden
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show_infobox()
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}
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function custom_prerun(){
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// no python main and no (MEMFS + VFS) yet.
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console.log(__FILE__, "custom_prerun")
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}
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function custom_postrun(){
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// python main and no VFS filesystem yet.
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console.log(__FILE__, "custom_postrun")
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}
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function debug() {
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// allow to gain access to dev tools from js console
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// but only on desktop. difficult to reach when in iframe
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python.config.debug = true
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custom_onload(false)
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Module.PyRun_SimpleString("shell.uptime()")
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window_resize()
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}
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function info_inline(data){
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document.getElementById("info").innerHTML = data
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}
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function info_online(url) {
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// display info about current APK
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fetch( url /*, options */)
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.then((response) => response.text())
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.then((html) => {
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info_inline(html);
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})
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.catch((error) => {
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console.warn(error);
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});
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}
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function frame_online(url) {
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window.frames["iframe"].location = url;
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}
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</script>
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</body>
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</html>
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